Metal Gear Rising: Revengeance
$16.86
• The latest METAL GEAR console experience featuring an all-new style of frenetic action gameplay and central character, Raiden, a cyborg ninja.
• New game design combining development powerhouses Kojima Productions and PlatinumGames.
• Advanced technology pushing the boundaries of graphics, style, and lightning-speed action gameplay.
• ‘ZanDatsu’ cut mechanic allowing players to cut anything, anytime, anywhere.
• Epic story delving into the continuing story of Raiden and the chaos in the world.
• Exclusive Q&A with Hideo Kojima, creator of the Metal Gear Series.
Product Overview
METAL GEAR RISING: REVENGEANCE takes the renowned METAL GEAR franchise into exciting new territory by focusing on delivering an all-new action experience unlike anything that has come before. Combining world-class development teams at Kojima Productions and PlatinumGames, METAL GEAR RISING: REVENGEANCE brings two of the world’s most respected teams together with a common goal of providing players with a fresh synergetic experience that combines the best elements of pure action and epic storytelling, all within the expansive MG universe.
The game introduces Raiden as the central character; a child soldier transformed into a half-man, half-machine cyborg ninja, equipped with a high-frequency katana blade and a soul fueled by revenge.
In the near future, cyborg technology has become commonplace throughout society. Three years have passed since the collapse of the Patriots system that had been secretly controlling the global power balance from the shadows. However, peace remains elusive. The dissemination of cybernetic technology has triggered instability and conflict as those who control the trade gain increasing power.
Furthermore, large ‘Private Military Companies’, or PMCs, that had been supported and controlled by the Patriots have collapsed, spawning countless rogue entities with origins to larger criminal organizations. These renegade PMCs employing cyborg technology have become increasingly more disruptive shifting policy and power at will. As a member of the peace-keeping PMC ‘Maverick Security’, Raiden lives by the mantra of protecting and saving lives. But as the world plunges further into asymmetric warfare, the only path that leads him forward is rooted in resolving his past, and carving through anything that stands in his way.
Features
- The latest METAL GEAR console experience featuring an all-new style of frenetic action gameplay and central character, Raiden, a cyborg ninja who uses his High Frequency katana blade to cut through anything that stands in his vengeful path!
- New game design, the birth of a new type of MG experience: Combining development powerhouses Kojima Productions and PlatinumGames together, METAL GEAR RISING: REVENGEANCE will offer a fast & fluid game style centered on katana-based combat within the METAL GEAR universe.
- Advanced technology: Produced by a hybrid team of renowned developers, the in-game technology promises to push the boundaries of graphics, style and lightning-speed action gameplay.
- ‘ZanDatsu’ cut mechanic: Within the game world, players will be able to take advantage of what has been created- “an all-encompassing cutting plane in real time”. Cut anything, anytime, anywhere.
- Epic story in the vein of what MG is known and loved for: The game takes place after the events of METAL GEAR SOLID 4 where the world has fallen into chaos with cyborg crimes & terrorism running rampant in society. Delves into the continuing story of Raiden, a child-soldier turned cyborg ninja who’s origins are connected to both METAL GEAR SOLID 2 and METAL GEAR SOLID 4.
From the Manufacturer
Get inside the mind of legendary Game Designer, Hideo Kojima, creator of the Metal Gear Series. Exclusive Q&A from PAX 2012 as he reflects on the 25th anniversary of the series.
- If you could do an HD remake of any one of your titles, which one would it be, and why?
- It would be METAL GEAR SOLID. If it was to be arranged in a contemporary way using the latest technology, I think it could result in something quite impressive. However, I don’t want to be the one to recreate it.
- Aside from releasing HD remakes of Metal Gear, what else do you have up your sleeve to help celebrate the 25th Anniversary of Metal Gear Solid?
- We have trophy support for MGS4, a music CD, an anniversary book, a novel, figurines and toys, apparel items, and a variety of products related to METAL GEAR.
- If Snake didn’t become as popular of a character in the Metal Gear Solid series, do you think you have gone another route, story-wise?
- That may have well been a possibility. Instead of a saga centered on Snake, I may have written a story focused on the “FOXHOUND” members, similar as what was done in “X-Men.”
Gameplay Highlights
Rising’s stealth elements will emphasize Raiden’s considerable speed and agility through what Matsuyama describes as “hunting stealth.” Gameplay will focus on two key elements: swordfighting, and a style of stealth that is more fast-paced and action-oriented.
“Cutting” entails sophisticated swordplay that lets players engage in third person melee combat, as well as precisely slash enemies and objects “at will” along a geometrical plane using a “free slicing” mode.
Specification: Metal Gear Rising: Revengeance
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